Dying Sun
Dying Sun is a unique Ruby Flask.
Modifiers
Skills fire 2 additional Projectiles during Flask Effect:
Player can stack increased flask effect mod (such as Flasks applied to you have #% increased Effect from belt) to 50%+ increased, so that the flask effect would be fires 3 additional projectiles instead of 2 additional. This can be achieved by passive skill from the main tree, from cluster jewel, from jewel implicit (crafted from Vivid Parasite harvest crafting), from unique jewel Conqueror's Potency, belt mod, etc.
(125-150)% increased Charges used:
The mod is additive to other increase/reduced flask charges used modifiers, such as #% reduced Flask Charges usedmodifier from the belt. Despite the item mod stated "charge", it means flask charge instead of power charge, frenzy charge or endurance charge, etc.
(40-60)% reduced Duration This mod is additive to the effect of the flask quality.
Item acquisition
Can drop from The Shaper in The Shaper's Realm (NOT Uber Elder version) or from Maven's Invitation: The Feared version. It cannot be chanced.
Monster restrictions
This item can be acquired from the following monsters:
The Shaper
Version history
VersionChanges
3.16.0
Now has 40-60% less Duration (previously 40-60% reduced duration).
3.15.0
Dying Sun now has 10-20% increased Area of Effect during Flask Effect (previously 15-25%), 125-150% increased Charges Used (previously -10 to 10%), and now has 40-60% reduced Duration. Existing items can be updated to these new modifier values with a Divine Orb.
The basetype, Ruby Flask, now last 5 seconds (previously 4). They now consume 20 of 50 Charges on use (previously 30 of 60).
3.5.0
The basetype, Ruby Flask, no longer grant added maximum resistances. Instead, reduce the damage taken of the elements by 20%.
3.0.0
Increased Area of Effect lowered to 15-25%.
2.4.0
Introduced to the game.